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<title>Share@DiGiTSS | Upcoming News | Programming</title>
<link>http://share.digitss.com</link>
<description>Your Source for Social News and Networking</description>
<pubDate>Wed, 12 May 2010 12:58:45 CDT</pubDate>
<language>en</language>
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<title><![CDATA[AppleInsider | Apple developing Flash alternative named Gianduia]]></title>
<link>http://share.digitss.com/programming-artical/appleinsider-%7C-apple-developing-flash-alternative-named-gianduia/</link>
<comments>http://share.digitss.com/programming-artical/appleinsider-%7C-apple-developing-flash-alternative-named-gianduia/</comments>
<pubDate>Wed, 12 May 2010 12:58:45 CDT</pubDate>
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<guid>http://share.digitss.com/programming-artical/appleinsider-%7C-apple-developing-flash-alternative-named-gianduia/</guid>
<description><![CDATA[One of the biggest revelations at WWDC was quietly unveiled in a session on Friday morning entitled "Building Native Look-and-Feel Web Applications Using SproutCore." While Apple maintained high security during the entire NDA-sealed WWDC session, the secret of SproutCore is out because it is an open source project and people can't stop talking about it.<br /><br />As Apple's public schedule for WWDC expl<br/><br/>1 Vote(s) ]]></description>
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<title><![CDATA[Common pitfalls of iPhone development]]></title>
<link>http://share.digitss.com/programming-artical/common-pitfalls-of-iphone-development/</link>
<comments>http://share.digitss.com/programming-artical/common-pitfalls-of-iphone-development/</comments>
<pubDate>Wed, 12 May 2010 12:56:25 CDT</pubDate>
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<guid>http://share.digitss.com/programming-artical/common-pitfalls-of-iphone-development/</guid>
<description><![CDATA[I haven't written any posts lately. This is because I dug into iPhone application development and this really consumed most of my spare time. As you may remember, I've already mentioned that I would like to start dealing with mobile platforms as a target for my OpenGL related experiments and projects.  After Android, this time I got my hands on a Mac mini and took a look at the currently most pop<br/><br/>1 Vote(s) ]]></description>
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<title><![CDATA[External data not accessible outside a Flash movie's domain]]></title>
<link>http://share.digitss.com/programming-artical/external-data-not-accessible-outside-a-flash-movies-domain/</link>
<comments>http://share.digitss.com/programming-artical/external-data-not-accessible-outside-a-flash-movies-domain/</comments>
<pubDate>Wed, 12 May 2010 12:40:17 CDT</pubDate>
<dc:creator></dc:creator>
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<guid>http://share.digitss.com/programming-artical/external-data-not-accessible-outside-a-flash-movies-domain/</guid>
<description><![CDATA[For security reasons, a Macromedia Flash movie playing in a web browser is not allowed to access data that resides outside the exact web domain from which the SWF originated.<br /><br />As an enhancement to Macromedia Flash Player 7, domains must be identical for data to be read. With this change a sub-domain can no longer read data from a parent domain and vice versa.<br /><br />Cross-domain policy files<br />Anoth<br/><br/>1 Vote(s) ]]></description>
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<title><![CDATA[18 Do’s and Don’ts Of Usability On The Web]]></title>
<link>http://share.digitss.com/programming-artical/18-do%E2%80%99s-and-don%E2%80%99ts-of-usability-on-the-web/</link>
<comments>http://share.digitss.com/programming-artical/18-do%E2%80%99s-and-don%E2%80%99ts-of-usability-on-the-web/</comments>
<pubDate>Mon, 03 May 2010 14:06:05 CDT</pubDate>
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<guid>http://share.digitss.com/programming-artical/18-do%E2%80%99s-and-don%E2%80%99ts-of-usability-on-the-web/</guid>
<description><![CDATA[Are you a web designer or do you run a website? Good, because this article is for you. If you're designing websites for a living or running your business online, there are 18 tips in this article that you should definitely read and remember. You can have the best visual design skills on the planet, but if you build a website that works like crap and doesn't allow the visitor to feel comfortable g<br/><br/>1 Vote(s) ]]></description>
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<item>
<title><![CDATA[Practical PHP Patterns: Service Layer]]></title>
<link>http://share.digitss.com/programming-artical/practical-php-patterns-service-layer-1/</link>
<comments>http://share.digitss.com/programming-artical/practical-php-patterns-service-layer-1/</comments>
<pubDate>Mon, 03 May 2010 14:00:36 CDT</pubDate>
<dc:creator></dc:creator>
<category></category>
<guid>http://share.digitss.com/programming-artical/practical-php-patterns-service-layer-1/</guid>
<description><![CDATA[The last domain logic pattern we will treat in this series is the Service Layer one. In its simplest form, a Service Layer is a set of service classes that deal with application logic, and that are characterized from being used from different front-ends.<br /><br />Source code, at every level of abstraction, is the representation of data entities and their related behavior, particularly in an object-orie<br/><br/>1 Vote(s) ]]></description>
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